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Course Overview
Where You Can Study
Melbourne
John St, Hawthorn, VIC 3122
Student Information
Provider's Published Fee
Duration
Intakes
Eligibility
Domestic students:
International students:
Career & Study Pathways
Quality & Recognition
Academic Regulator
TEQSA
Accreditation Status
AccreditedCourse Content
Introduction to Animation
Core unit, 12.5 credit points
2D Production Techniques for Animation
Core unit, 12.5 credit points
History of Animation
Core unit, 12.5 credit points
Sound Design and Acquisition
Major unit, 12.5 credit points
Introduction to Character and Environment Design
Core unit, 12.5 credit points
3D Production Techniques for Animation
Core unit, 12.5 credit points
Action Analysis and Locomotion
Core unit, 12.5 credit points
Genre and the Moving Image
Major unit, 12.5 credit points
Advanced Character Design for Animation
Core unit, 12.5 credit points
Writing and Directing for Animation
Major unit, 12.5 credit points
Acting for Animation
Core unit, 12.5 credit points
Producing and Production Management for Animation
Major unit, 12.5 credit points
Work Experience in Industry A
Practical unit, 25.0 credit points
Integrated Professional Placement A - Film and Television
Academic unit, 25.0 credit points
Work Experience in Industry B
Practical unit, 25.0 credit points
Integrated Professional Placement B - Film and Television
Academic unit, 25.0 credit points
Major Project: Preproduction
Major unit, 25.0 credit points
Major Project: Production and Post Production
Major unit, 25.0 credit points
Common Questions
Graduates of the Bachelor of Animation can start their future in the burgeoning digital media, media, and gaming industries.
As a Swinburne animation and games student, you can showcase your work at PAX Australia — Australia's biggest gaming convention — where you get the opportunity to have your games play tested by attendees and receive feedback from professional, indie and big game studios.
Swinburne offers access to The Arcade, described as Australia's first games co-working space, providing students with a professional environment to develop their work alongside the broader games industry.
The course combines design principles with practical learning, offers hands-on production experience and tests creativity, showcases digital media's latest technologies, and explores society's impact on the games and animations produced.
Yes, the page indicates that 100 credit points are available towards the Bachelor of Animation degree, suggesting a recognition of prior learning or pathway arrangement exists for eligible students.
Application
Three simple steps to get enrolled
Step 01
Enquire
Click "Enquire Now" and tell us a little about yourself. It's free and takes 2 minutes.
Step 02
Submit Documents
Our team will guide you on exactly which documents to prepare and submit.
Step 03
Get Enrolled
Receive your offer letter and confirm your enrolment. Welcome to the course!
Processing time: Offer letter issued within approximately 1 business days.
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